Jumat, 15 Januari 2010

[A830.Ebook] PDF Ebook The Art of Bioshock Infinite, by Julian Murdoch

PDF Ebook The Art of Bioshock Infinite, by Julian Murdoch

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The Art of Bioshock Infinite, by Julian Murdoch

The Art of Bioshock Infinite, by Julian Murdoch



The Art of Bioshock Infinite, by Julian Murdoch

PDF Ebook The Art of Bioshock Infinite, by Julian Murdoch

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The Art of Bioshock Infinite, by Julian Murdoch

In The Art of BioShock Infinite, delve deeper into the city of Columbia—the fabled floating metropolis that serves as a beacon of technology and achievement for the early 1900s! This deluxe hardcover features production designs and concept illustrations focusing on main characters Booker DeWitt, Elizabeth, and Songbird from the BioShock Infinite video game. See the evolution of Sky-Hooks, Heavy Hitters, the populace of Columbia, Vigors, airships, and much more!

* BioShock Infinite won over 75 video game awards, including Best Original Game and Best of Show!

* Introduction by creative director Ken Levine.

  • Sales Rank: #99652 in Books
  • Brand: Dark Horse Comics
  • Published on: 2013-03-26
  • Released on: 2013-03-26
  • Original language: English
  • Number of items: 1
  • Dimensions: 12.30" h x .90" w x 9.30" l, 3.00 pounds
  • Binding: Hardcover
  • 184 pages

Most helpful customer reviews

51 of 52 people found the following review helpful.
Welcome to the floating city of Columbia
By Parka
[[VIDEOID:mo2K4VD7BMMWB0Z]]

A lot of games these days have pretty weird characters. BioShock is one of them with its own kind of weirdness, especially the characters.

This is a large 184-page hardcover concept artbook published by Dark Horse.

The concept art features the environment, characters, weapons and other props such as propaganda posters. I like the environment art for the floating city of Columbia. It's beautiful yet mysterious.

There's plenty of character art, that of Elizabeth, Booker, Songbird and many of the grotesque and mechanical enemies, Heavy Hitters. It makes you wonder about the twisted minds of those in Columbia who created these monstrous beings. They have included quite a bit of discarded art that couldn't make it to the game as well.

The art is accompanied by some commentary and annotated handwritten text. No much. If you've not played the game, it's quite impossible to know what the game is about by looking at the art.

It's a nice companion video game artbook, but overall, I felt the art is not as refine as Deco Devolution: The Art of BioShock 2, but this is also sort of a different title.

A Kindle edition for this is also available. You can check out the preview pages on Amazon.

(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)

19 of 21 people found the following review helpful.
A good artbook, but no commentary
By Nerdcromancer
This book is packed with unused concepts, as well as visual development of characters and concepts that did make it into the game, such as Elizabeth, Booker, and Songbird. The book itself is quite large and the artwork is arranged very well. The one thing that this book is lacking is commentary; there's almost none. There's quite a few little captions that don't say anything about the artwork that isn't already obvious, and the names of the artists are not clearly mentioned, there was a total lack of effort to get the artists involved with the book. The artwork alone is worth the money, but I really wanted to see what the artists themselves had to say about the process. The best artbook I have ever seen is the Art of the Hobbit, which was written by an actual member of the design team that worked on the movie, and was full to the brim with artist commentary on the process. I have seen a lot of artbooks that assume the reader has an extremely low attention span and isn't interested in anything except finished promotional art. This book doesn't stoop that low, but a caption did refer to a brilliant and detailed color painting as "a sketch." As an artist, it would have frustrated me to no end to see a concept I had spent so much time on referred to as simply a sketch. Having ranted a bit about the lack of commentary, I have to say that this is not actually a bad artbook. In my opinion it is worth 20 bucks just to see the pages dedicated to Songbird. If you ravenously devour all things Bioshock Infinite like I do, then you will probably want this on your shelf. We are going to need a more in depth look at the process somewhere down the road though, and I don't think the job of explaining how great the team at irrational is should be relegated to youtube videos of Ken Levine, as brilliant as he is.

14 of 14 people found the following review helpful.
Incredible collection of work!
By NIZZU / NiZZULiVE
This art book is incredible! High quality print. Full of production designs and concept illustrations. Tons of commentary notes and detail. Amazing collection of work spanning one of the finest games this generation!

For a page by page look at The Art of BioShock Infinite book you can watch my video review on YouTube. Channel is NiZZULiVE.

See all 187 customer reviews...

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